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IMG_0004.PNGFrom the development studio that brought us, Glyder.  In Deer Hunter 3D, you play an unnamed player, who can hunt in three areas, using six different weapons, not to mention the four different difficulties.  Between the intense game play and the cool “How did I actually kill this animal?” feature, this game is worth the $4.99. (more…)


I stayed up all night Wednesday to listen to the VexedTech podcast with @iGerard and @psimac. Their show is kind of a Cranky Geeks idea where they vent their spleen about thinks tech that vexed them this week.

I shall be a guest on the show next Wednesday representing IMP.

They also have a picks section and iGerard picked an iPhone game which I downloaded and have been hooked on ever since. The game is called Flight Control.

You have to guide the planes and helicopters to their correct landing strips without having any of them collide. Very addictive. The graphics are very eye catching but the one thing that is slightly disturbing is the applause you get when you get a high score. I assume they are applauding my high score and not the fact I caused 2 or more planes to crash, which is why the game ends :-)

iGerard said that we could post our high scores (he has only managed 42 so far) on their blog, but so far there is no update to allow this on their site. So I thought maybe it’s a good idea to do it here. So if you have Flight Control post your high scores in the comments so we can see how good you are at air traffic control. No prizes just the kudos and giving us a target to beat

My High Score as of this post is 66.


iPhone Nano a no-no

Posted on Tuesday, January 6, 2009 by Grant Butler
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In my opinion, this is a big no-no for Apple because of one thing: developers. When Apple first introduced the iPhone, Steve Jobs talked about the user interface saying that, with current smart phones at the time, “you can’t go in and add a button; they’ve already been shipped!” He went on to say that their interfaces couldn’t work because they weren’t changeable for each application. This is also the reason against the iPhone Nano, in a sense. (more…)


1st Gen iPod Touch Still a Winner

Posted on Wednesday, November 12, 2008 by Grant Butler
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Back in September, Apple announced new iPods, including a new iPod Touch. Despite the hardware upgrade and a price cut, the refurbished 1st generation iPod Touch is still a good choice.

Since I started iPhone development, I wanted a physical device to test my software on. So I started saving money for an iPod Touch. Once I had about 180 USD, the choice between getting a new 2nd Gen Touch, or a refurbished 1st gen model came into play. (more…)


Enigmo Review

Posted on Monday, September 22, 2008 by Nick McGuire
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Ok let’s start off the review with what the game is…

This game was created by Pangea Software Inc – the guys who got me into games and through my first 6 grades. Well they’ve come back to port over not one but 2 of the games I grew up with however, this review is to talk about Enigmo. Enigmo is a puzzle game where you have to get 40 water droplets into that looks to be an urn. The puzzles become more difficult as more coloured water droplets are added in. You are given a limit to the stuff that you can use to create the puzzle In total there are 50 levels with over 300 downloadable levels that are user created.

(more…)


Just a quick little post to inform everyone how the App Store approval process really works:

(Image credit Joy of Tech)


iPhone Game Review – Star Wars : Force Unleashed

Posted on Wednesday, September 17, 2008 by Stu Helm
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For those of you who don’t know I am a huge Star Wars fan, have been since I was a kid. So you can imagine my excitement when I heard about a Star Wars game for my much loved iPhone 3G (more…)